


Skips forward in time to the next encounter. Activates autopilot and flies toward next waypoint. Be aware that violating the planned flight path can consume precious fuel.

You can select the next or previous waypoint to switch them in mid-mission. Note that you always have a preliminary waypoint just before the target area or rendezvous point, and just before landing. Steer towards it to maneuver to the next waypoint. During flight, your next waypoint shows up either as a white triangle in your forward view, or as a white cone on the perimeter of your screen. Your waypoints show up in the Planning Map before the mission. This section assumes that all Gameplay options are set to Easy or Normal for Hard settings, you may need to rely on bearings and cockpit instruments to find your next waypoint. Navigating Finding your way around is fairly easy through the use of the game's Head-Up Display (HUD) overlay. For a complete list of commands, see Default Key Commands at the end of this manual. Quick Basics This section provides a short introduction to the basic tasks required for successful combat mission. Strike Fighters 2 Version: Oct 2009 copyright © 2002-2009 Third Wire Productions Inc.
